Documenting the Project: What to
Include
You must include full documentation
of your Web sites. Documentation is an essential part of
every Web development project.
In this class, the documentation you are required to include
with assignment 2 (HTML
Web site) and assignment 5 (Project
Web site) will include the following sections:
Analysis
of the Project:
- What is the purpose of the
site? What do you expect to accomplish?
- What are you offering your audience?
- What do you want users to do on your
Web site? After they've left?
- What kind of site is this? (Purely
promotional? Educational? A publication? A point of sale?)
- What features will it have?
- What are your most important messages?
- Who are your competitors?
Target
Audience Analysis:
- Who is your primary target audience?
What about secondary audiences?
- How Internet savvy are they? How
technically savvy?
- How will they be accessing the site?
Can you make assumptions about an average user's connection
speed? Platform? Browser use?
- How often do you expect them to visit
your site? How long will they stay on an average visit?
- What functions will the target audience
perform while at the site?
Goals
and Objectives:
Goals and objectives are useful planning
devises for Web designers. In order to design content and
materials for any publication, it is necessary to have a
sound basis by which success can be measured. Well thought
out goals and clearly defined objectives allow designers
a method to find out how successful their material has been.
In your documentation, you should list 3 goals with 3
related objectives.
Goals and objectives are frequently
blurred and confused, so make sure you know the difference
between writing a goal and writing an objective.
Goals are broad, imaginative
statements. Objectives are carefully drawn statements
that tell exactly what is to happen, or what participants
are to do. Objectives are specific, quantifiable expressions
of ones goals.
- Goals are broad; objectives
are narrow.
- Goals are general intentions;
objectives are precise.
- Goals are intangible; objectives
are tangible.
- Goals are abstract; objectives
are concrete.
- Goals can't be validated as
is; objectives can be validated.
In order to write effective goals and
objectives statements, consider the following two questions:
- Who will be doing the behavior?
- What should the visitor
take away from the experience?
Examples of
Goals
|
Examples of
Objectives
|
- Sell products/services
- Increase public awareness of
company/procudt/service
- Recruit potential employees
- Entertain
- Educate
- Communicate with customers
- Disseminate information
- Provide updates to products/services
- To gain a solid foundation in
the principles of web design, including navigation,
layout, and design for universal accessibility
- To
make it easier for customers to find answers to
their problems and questions
|
- Provide background information
about kitchen sinks to interest prospective customers
and help them use our products
- Abused women will
be able to access hotline phone numbers for immediate
help
- Contributors will
be able to make donations online
- Students will be able
to prepare graphics for the Web
- Visitors will be able
to understand the program's objectives of helping
adults learn to read and alerting the community
to the consequences of illiteracy
|
Creative
Brief:
Sometimes the entire set of documentation
is known as the "creative brief." For this class,
the creative brief refers only to this section of your documentation.
The creative brief should take into
account the above sections (project analysis, target audience
analysis, goals and objectives) and then describes visually
and sensorially how the interface design will address these
issues.
The Creative Brief defines:
- The mood of the site; the look-and-feel
(e.g. does the site convey authority, playfulness, service?
Is it conservative or provocative?)
- What colors the site will use, why
these colors, how will they be used?
- What fonts will be used?
- How will the navigation system work?
How will the navigation system and the interface design
be integrated?
- Will there be any special features
like rollover graphics, pop-up windows, multimedia, etc.
Site
Architecture:
For your project Web site, you should
also include a section for page or architecutral documentation,
which explains the organizational structure of the site.
This can be in the form of a chart (like the example in
step 3) which lists the
filename of each page, the topic of each page, and describes
the content available there.
Mock-ups/Comps:
Mock-ups (sometimes known as comps)
give visual descriptions or pictures of how the project
will be implemented.
In the real world, mockups must
be extremely detailed because the clients will probably
sign off on them to give you authority to produce the final
pages.
A mock-up is a high-fidelity representation
of a web page that shows exactly what the page is supposed
to look like.
They are usually produced using a graphics
application like Photoshop and are not interactive. Unlike
schematics, the graphic design of a mock-up is meant to
be taken literally.
Mockups or comps are developed from
thumbnail sketches. They detail the answers to the following
questions:
- What exactly does the site look like?
- What/where is the content?
- How will the content be structured?
- How will the users move through or
navigate the site?
*
For your Project Web site, you should include either
a mockup storyboard, that uses screenshots of the actual
layout to illustrate how the content will be structured
as a user navigates through the site or a detailed
series of thumbnail sketches that illustrates the site's
content organization and navigational system.
Style
Guide:
The style guide lists the design
conventions used throughout the site. For example, the chart
below lists the styles used throughout this Web site. Include
hexadecimal color codes, text formatting conventions, and
text within graphical elements such as headings or navigation
bars.
page copy
|
Size 3 (default size)
Arial, Helvetica, Sans-Serif font in black. Links
are #FF6600 and viewed links are #CC6600. |
page headers
|
Bold Size 3 (default
size) Arial, Helvetica, Sans-Serif font |
page subheads
|
Bold Orange (#FF6600)
Size 3 (default size) Arial, Helvetica, Sans-Serif
font |
graphical elements
(image documentation)
|
Small boxed numbers, letters,
and arrows will aid in the quick scanning of page
materials. All graphic icons are 16x16 pixels, the
characters are 12-pt Gill Sans bold, and the stroke
of the square (for numbers and arrows) or circle
(for letters) is one point orange (#FF6600). Main
page titles are graphics in all caps 12-pt Gill
Sans (all are 437 pixels wide and 21 pixels high)
with three orange toned boxes on the right (#FF6600,
#FF9933, #CC6600)
|
navigation bar graphics
|
The text rollover graphics within
the navigation bar are 10pt. Gill Sans, which change
from black to white on rollover. Course title is
12-pt Gill Sans, the semester title is 18-pt Gill
Sans.
|
color codes
|
Colors used in navigation
bar are all Web-safe orange tones. (#FF9900, #FFCC33,
#FF6600, #FF9933, #CC6600) |
|